Dev Diary (25-May-2017)

Today I'm working on the Shop page of the game. Most of the images are still placeholder pictures to help me arranging the format.

In the Shop page, player can purchase upgrades to boost the performance of the player character, strengthen the enemies and increase their exp value, or purchase a reset token to reset a skill tree and refund the skill points. (In the current demo, resetting a skill tree doesn't consume anything)

All upgrades have no hard cap, but their cost increases for every level purchased, with one exception being the reset token having fixed cost.

I would appreciate comments and inputs on my plan.


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